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Shadows appear to not render correctly on higher quality textures. Map renders in very low quality near edges #781

@Maciej6542

Description

@Maciej6542

What i did / Steps to reproduce

For shadows not rendering correctly: zoom the map into a snowy hills biome (happens regardless of biome, but it is most noticable on this biome)

For map being very low quality: zoom the map near its edge.

Expected result

Shadows and map near edges render correctly

Actual result

Both are rendered incorrectly. Incorrect shadows may make map very inaccurate.

Context

BlueMap Version:
paper-5.16-1.21.11

Used OS and browser while getting the screenshots: Firefox on Linux
Server version: Purpur 1.21.11
Terrain generation got altered by a smaller biomes datapack. The only thing it does is make biomes smaller in area, not height.
Terrain has not been pregenerated.
For snowy biome screenshots, chunks there are often rendered by a player.

Image Image The terrain is rendered correctly while lower quality textures are used. Image Image Image Image

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