What i did / Steps to reproduce
For shadows not rendering correctly: zoom the map into a snowy hills biome (happens regardless of biome, but it is most noticable on this biome)
For map being very low quality: zoom the map near its edge.
Expected result
Shadows and map near edges render correctly
Actual result
Both are rendered incorrectly. Incorrect shadows may make map very inaccurate.
Context
BlueMap Version:
paper-5.16-1.21.11
Used OS and browser while getting the screenshots: Firefox on Linux
Server version: Purpur 1.21.11
Terrain generation got altered by a smaller biomes datapack. The only thing it does is make biomes smaller in area, not height.
Terrain has not been pregenerated.
For snowy biome screenshots, chunks there are often rendered by a player.

The terrain is rendered correctly while lower quality textures are used.

What i did / Steps to reproduce
For shadows not rendering correctly: zoom the map into a snowy hills biome (happens regardless of biome, but it is most noticable on this biome)
For map being very low quality: zoom the map near its edge.
Expected result
Shadows and map near edges render correctly
Actual result
Both are rendered incorrectly. Incorrect shadows may make map very inaccurate.
Context
BlueMap Version:
paper-5.16-1.21.11Used OS and browser while getting the screenshots: Firefox on Linux
Server version: Purpur 1.21.11
Terrain generation got altered by a smaller biomes datapack. The only thing it does is make biomes smaller in area, not height.
Terrain has not been pregenerated.
For snowy biome screenshots, chunks there are often rendered by a player.