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changelog.html

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<nav id="docs-nav" class="docs-nav navbar">
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<ul class="section-items list-unstyled nav flex-column pb-3">
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<li class="nav-item section-title mt-3"><a class="nav-link scrollto" href="#section-3"><span class="theme-icon-holder me-2"><i class="fas fa-book"></i></span>Module Changelog</a></li>
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<li class="nav-item"><a class="nav-link scrollto" href="#item-4-0-1">Version 3.0.1</a></li>
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<li class="nav-item"><a class="nav-link scrollto" href="#item-4-0-0">Version 3.0.0</a></li>
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<li class="nav-item"><a class="nav-link scrollto" href="#item-3-9-9">Version 2.9.9</a></li>
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<li class="nav-item"><a class="nav-link scrollto" href="#item-3-9-8">Version 2.9.8</a></li>
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<article class="docs-article" id="section-3">
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<h1 class="docs-heading">Changelog</h1>
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<section class="docs-section" id="item-4.0.0">
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<section class="docs-section" id="item-4-0-1">
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<h2 class="section-heading">Version 3.0.1 (May 1st 2026)</h2>
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<h5>- Added support for the new "USQWordProperty" class in the reflector window.</h5>
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<h5>- Added a new setting <code>interface_reset_inputs_resize</code>, which auto resets your input buffer after "IDXGISwapChain::ResizeBuffers" is called.</h5>
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<h5>- Added three new settings in the reflector window that let you pick between displaying offsets, addresses, or nothing, for properties.</h5>
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<h5>- Fixed a bug that caused the game to freeze until you alt-tabbed if you changed resolutions back and forth in fullscreen mode.</h5>
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<h5>- Fixed custom stadium colors not working as of the last Rocket League update, which also resulted in a lag spike that happened when respawning.</h5>
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<h5>- Fixed custom car primary and accent colors not working in freeplay, this was also a result of the last Rocket League update.</h5>
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<h5>- Fixed custom boost meter options not applying when your car reset in custom training packs.</h5>
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</section>
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<section class="docs-section" id="item-4-0-0">
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<h2 class="section-heading">Version 3.0.0 (April 28th 2026)</h2>
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<h5>- Easy Anti-Cheat has been added, CodeRed will only work with the "-noeac" option from here on out.</h5>
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<h5>- Increased the max limit of the <code>imgui_reflector_object_limit</code> setting from "256" to "1024" because why not.</h5>

documentation.html

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<th class="theme-bg-light"><b>imgui_reflector_array_limit &lt1-512&gt</b></th>
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<td>The limit of values to read from and display for TArrays with the reflector window.</td>
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</tr>
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<tr>
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<th class="theme-bg-light"><b>imgui_reflector_property_hide &lttrue-false&gt</b></th>
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<td>Hide property location info in the reflector window.</td>
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</tr>
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<tr>
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<th class="theme-bg-light"><b>imgui_reflector_property_offset &lttrue-false&gt</b></th>
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<td>Show property location info as their offset in the reflector window.</td>
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</tr>
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<tr>
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<th class="theme-bg-light"><b>imgui_reflector_property_address &lttrue-false&gt</b></th>
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<td>Show property location info as their address in the reflector window.</td>
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</tr>
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</tbody>
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</table>
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</div>
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</tr>
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<tr>
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<th class="theme-bg-light"><b>interface_reset_inputs_tabbing &lttrue-false&gt</b></th>
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<td>Automatically reset the player input buffer when alt-tabbing.</td>
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<td>Automatically reset the player input buffer after alt-tabbing.</td>
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</tr>
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<tr>
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<th class="theme-bg-light"><b>interface_reset_inputs_resize &lttrue-false&gt</b></th>
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<td>Automatically reset the player input buffer after "IDXGISwapChain::ResizeBuffers" is called.</td>
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</tr>
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<tr>
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<th class="theme-bg-light"><b>interface_autoname_replays &lttrue-false&gt</b></th>

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