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Very short segments lead to many extraneous points #16
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bugSomething isn't workingSomething isn't workingworkaround-availableA workaround, described in the thread is available.A workaround, described in the thread is available.workaround-sucksAlthough we have a workaround, it's not good enough to close the issue, and this still needs work.Although we have a workaround, it's not good enough to close the issue, and this still needs work.
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bugSomething isn't workingSomething isn't workingworkaround-availableA workaround, described in the thread is available.A workaround, described in the thread is available.workaround-sucksAlthough we have a workaround, it's not good enough to close the issue, and this still needs work.Although we have a workaround, it's not good enough to close the issue, and this still needs work.
Consider a glyph designed for CNC routers which cannot change direction quick enough to draw sharp corners; you have to add tiny line segments to help change direction:
Sample glif:
Unfortunately when this is stroked with MFEKstroker, you get lots of weird points:
Which (when combined with #15) makes the outline really bad...
Mitigating #15 will fix the problems in the top right, but the bottom right is still urgh.