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154 lines (147 loc) · 4.29 KB
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Controller.gs
File metadata and controls
154 lines (147 loc) · 4.29 KB
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var BOTTOKEN = "YOUR_BOT_TOKEN";
function doGet() {
return ContentService.createTextOutput(JSON.stringify("Скоро буде"));
}
function doPost(e) {
try {
var update = JSON.parse(e.postData.contents);
new Logs([update]).write_logs();
if (update.hasOwnProperty("message") && !update.message.hasOwnProperty("sticker")) {
var message = update.message;
var result = new Action(message).getAction();
sentAnswer(message.chat.id, result, update);
} else {
new Logs(["Havent message", update]).write_logs();
}
}
catch (err) {
new Logs(["Chach Error",
err.message,
err.name,
err.toString(),
err.fileName,
err.lineNumber,
err.stack])
.write_errors();
}
}
function Action(message) {
this.message = message;
this.game = new Game();
this.getAction = function () {
var action;
var text = this.message.text;
var valid;
switch (text) {
case "/start":
action = [this.startGame(), this.showRules()];
break;
case "/new":
action = this.startNewGame();
break;
case "/help":
action = this.showHelp();
break;
case "/rules":
action = this.showRules();
break;
case "/me":
action = this.showMe();
break;
case "/top":
action = this.showTop();
break;
case "/best":
action = this.showBest();
break;
case "/about":
action = this.showAbout();
break;
default:
valid = this.game.validNumber(this.message.text);
if (valid.status) {
action = this.getAnswer();
} else {
action = this.errorAnswer(valid.messages);
}
}
return action;
};
this.startGame = function() {
var user = new User(this.message.from); //just class, user.attributes - init user.
user.attributes.number = this.game.generateNumber();
user.attributes.game_count = user.attributes.game_count + 1;
user.saveUser();
return new Result([user.attributes]).startGame();
};
this.startNewGame = function() {
var user = new User(this.message.from); //just class, user.attributes - init user.
user.attributes.number = this.game.generateNumber();
user.attributes.game_count = user.attributes.game_count + 1;
user.saveUser();
return new Result([user.attributes]).startNewGame();
};
this.showTop = function() {
var users = getWinners();
return new Result(users).showTop();
};
this.showBest = function() {
var users = getBests();
return new Result(users).showBest();
};
this.showHelp = function() {
return new Result().showHelp();
};
this.showMe = function() {
var user = new User(this.message.from).attributes;
return new Result([user]).showMe();
};
this.showRules = function() {
return new Result().showRules();
};
this.showAbout = function() {
return new Result().showAbout();
};
this.getAnswer = function() {
var user = new User(this.message.from);
var attr = user.attributes;
var answer = this.game.getAnswer(this.message.text, user.attributes);
attr.current_shot ++;
var old_current_shot = attr.current_shot;
if (answer[0] == 4 && answer[1] == 4){
if (attr.best_win_shots > attr.current_shot || attr.best_win_shots === 0) {
attr.best_win_shots = attr.current_shot;
}
attr.number = this.game.generateNumber();
attr.wins ++;
attr.game_count ++;
attr.current_shot = 0;
}
user.saveUser();
return new Result(answer).shotResult(old_current_shot);
};
this.errorAnswer = function(messages) {
return new Result([messages]).badRequest();
};
}
function sentAnswer(id, result, update){
var telegram = new TelegramAPI(BOTTOKEN);
if (result.constructor.name == "Array") {
for (var i in result){
sentOneAnswer(id, telegram, result[i], update);
}
} else {
sentOneAnswer(id, telegram, result, update);
}
}
function haveWins(user) {
return user.wins > 0;
}
function sentOneAnswer(id, telegram, result, update) {
result.logs.push(update);
new Logs(result.logs).write_logs();
telegram.sentMessage(id, result.text_message);
}
function sendNotify(message) {
MailApp.sendEmail("YOURMAIL", "New User in DigitGame!", message);
}