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hdr_enviroment.tres
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40 lines (37 loc) · 1.13 KB
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[gd_resource type="Environment" load_steps=3 format=2]
[ext_resource path="res://sky/spherical_hdr.hdr" type="Texture" id=1]
[sub_resource type="PanoramaSky" id=1]
radiance_size = 4
panorama = ExtResource( 1 )
[resource]
background_mode = 3
background_sky = SubResource( 1 )
background_sky_orientation = Basis( 0.422618, 0, -0.906308, 0, 1, 0, 0.906308, 0, 0.422618 )
background_color = Color( 0.188235, 0.639216, 0.639216, 1 )
background_energy = 0.3
ambient_light_color = Color( 1, 0.945098, 0.807843, 1 )
ambient_light_sky_contribution = 0.72
fog_color = Color( 0, 0, 0, 1 )
fog_depth_begin = 0.0
fog_depth_end = 20.0
fog_depth_curve = 5.65685
tonemap_mode = 2
tonemap_white = 16.0
auto_exposure_speed = 1.0
ssao_enabled = true
ssao_light_affect = 1.0
ssao_color = Color( 0.439216, 0.439216, 0.439216, 1 )
ssao_edge_sharpness = 10.0
dof_blur_far_distance = 11.0
dof_blur_far_transition = 6.0
dof_blur_far_amount = 0.08
dof_blur_near_distance = 5.01
glow_enabled = true
glow_intensity = 0.1
glow_strength = 0.95
glow_bloom = 1.0
glow_blend_mode = 0
glow_hdr_threshold = 1.2
glow_bicubic_upscale = true
adjustment_enabled = true
adjustment_brightness = 0.9