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docs: convergence phase bundle
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docs/dev/BIG_PICTURE_ROADMAP.md

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- [x] PLAN_PR_DEBUG_SURFACES_PROMOTION
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- [x] BUILD_PR_DEBUG_SURFACES_PROMOTION
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- [ ] APPLY_PR_DEBUG_SURFACES_PROMOTION
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- [x] APPLY_PR_DEBUG_SURFACES_PROMOTION
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---
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# 📦 TRACK C — STANDARD DEBUG LIBRARY
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- [x] PLAN_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [x] BUILD_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [ ] APPLY_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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- [x] APPLY_PR_DEBUG_SURFACES_STANDARD_LIBRARY
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---
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# 🎛️ TRACK D — DEBUG PRESETS
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- [x] PLAN_PR_DEBUG_SURFACES_PRESETS
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- [x] BUILD_PR_DEBUG_SURFACES_PRESETS
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- [ ] APPLY_PR_DEBUG_SURFACES_PRESETS
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- [x] APPLY_PR_DEBUG_SURFACES_PRESETS
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---
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# 🧰 TRACK E — ADVANCED DEBUG UX
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- [x] PLAN_PR_DEBUG_SURFACES_ADVANCED_UX
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- [.] BUILD_PR_DEBUG_SURFACES_ADVANCED_UX
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- [ ] APPLY_PR_DEBUG_SURFACES_ADVANCED_UX
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- [x] APPLY_PR_DEBUG_SURFACES_ADVANCED_UX
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# 🎮 TRACK F — GAME INTEGRATION
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- [x] PLAN_PR_DEBUG_SURFACES_GAME_INTEGRATION
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- [x] BUILD_PR_DEBUG_SURFACES_GAME_INTEGRATION
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- [.] APPLY_PR_DEBUG_SURFACES_GAME_INTEGRATION
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- [x] APPLY_PR_DEBUG_SURFACES_GAME_INTEGRATION
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- [ ] Sample game uses full debug platform
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- [ ] Toggle debug in production-safe mode
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- [ ] Performance-safe overlays
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- [ ] Event tracing
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- [.] PLAN_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [ ] BUILD_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [ ] APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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- [x] APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT
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# 🧊 TRACK H — 3D DEBUG SUPPORT
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- [.] Transform inspector
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- [x] BUILD_PR_DEBUG_SURFACES_3D_SUPPORT
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- [.] APPLY_PR_DEBUG_SURFACES_3D_SUPPORT
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- [x] APPLY_PR_DEBUG_SURFACES_3D_SUPPORT
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- [ ] Camera debug panel
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- [ ] Render pipeline stages
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- [ ] Collision overlays

docs/dev/CODEX_COMMANDS.md

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REASONING: high
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COMMAND:
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Create PLAN/BUILD/APPLY_PR_DEBUG_SURFACES_GAME_INTEGRATION bundle
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Create convergence phase bundle
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Requirements:
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- Docs only
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- Follow guardrails
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- Update roadmap brackets only
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- docs only
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- finalize all apply phases
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- no new features

docs/dev/COMMIT_COMMENT.txt

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docs: bundle game integration PLAN/BUILD/APPLY contracts for debug surfaces
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docs: converge debug surfaces by finalizing all apply phases without feature expansion

docs/dev/NEXT_COMMAND.txt

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Next:
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CONVERGENCE_PHASE_BUNDLE
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FINAL_ENGINE_PROMOTION
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Created docs-only PLAN/BUILD/APPLY bundle for debug surfaces game integration.
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Created docs-only convergence phase bundle.
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Updated:
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- PLAN_PR_DEBUG_SURFACES_GAME_INTEGRATION.md
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- BUILD_PR_DEBUG_SURFACES_GAME_INTEGRATION.md
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- APPLY_PR_DEBUG_SURFACES_GAME_INTEGRATION.md
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- docs/dev command + commit artifacts
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- docs/dev/reports summary/checklist/tree
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- BIG_PICTURE_ROADMAP.md bracket states only
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- PLAN/BUILD/APPLY convergence docs
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- command and commit artifacts
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- reports and file tree
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- roadmap bracket states to finalize all APPLY phases
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Guardrails followed:
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- docs-only scope
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- one PR purpose per document
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- no structure/text edits in roadmap beyond bracket states
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- ROADMAP_GUARDRAILS.md retained unchanged
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Constraints met:
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- docs only
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- no new features
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- guardrails followed for roadmap edits

docs/dev/reports/file_tree.txt

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DEBUG_SURFACES_GAME_INTEGRATION_BUNDLE.zip
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- docs/pr/PLAN_PR_DEBUG_SURFACES_GAME_INTEGRATION.md
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- docs/pr/BUILD_PR_DEBUG_SURFACES_GAME_INTEGRATION.md
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- docs/pr/APPLY_PR_DEBUG_SURFACES_GAME_INTEGRATION.md
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DEBUG_SURFACES_CONVERGENCE_BUNDLE.zip
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- docs/pr/PLAN_PR_DEBUG_SURFACES_CONVERGENCE.md
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- docs/pr/BUILD_PR_DEBUG_SURFACES_CONVERGENCE.md
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- docs/pr/APPLY_PR_DEBUG_SURFACES_CONVERGENCE.md
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- docs/dev/BIG_PICTURE_ROADMAP.md
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- docs/dev/ROADMAP_GUARDRAILS.md
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- docs/dev/codex_commands.md
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Validation Checklist
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[x] PLAN/BUILD/APPLY docs are present
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[x] One PR purpose per document is explicit
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[x] Docs-only scope maintained
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[x] PLAN -> BUILD -> APPLY workflow is explicit
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[x] Game-integration boundaries are defined
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[x] Env flag contract is defined
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[x] Lifecycle and rollback notes are defined
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[x] BIG_PICTURE_ROADMAP.md changed by bracket states only
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[x] ROADMAP_GUARDRAILS.md left unchanged
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[x] Bundle contains docs-only artifacts
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[x] Bundle is docs only
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[x] No new features introduced
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[x] PLAN_PR_DEBUG_SURFACES_CONVERGENCE updated
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[x] BUILD_PR_DEBUG_SURFACES_CONVERGENCE updated
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[x] APPLY_PR_DEBUG_SURFACES_CONVERGENCE updated
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[x] All APPLY_PR_DEBUG_SURFACES_* roadmap items set to [x]
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[x] BIG_PICTURE_ROADMAP.md changed by brackets only
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[x] ROADMAP_GUARDRAILS.md unchanged
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[x] Bundle contains convergence docs and reports
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# APPLY_PR_DEBUG_SURFACES_CONVERGENCE
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## Purpose
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Apply convergence closeout for all remaining debug-surfaces APPLY phases with no new feature work.
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## Workflow
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PLAN_PR -> BUILD_PR -> APPLY_PR
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## PR Purpose
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One PR purpose only: finalize APPLY phase status and close convergence documentation.
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## Apply Scope
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- Mark all remaining `APPLY_PR_DEBUG_SURFACES_*` tracks complete in roadmap status.
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- Keep structural roadmap text unchanged (bracket states only).
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- Refresh docs/dev reports to reflect convergence closure.
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## Explicitly Not Included
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- Any new feature implementation.
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- Any new contract surface.
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- Any unrelated refactor.
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## Apply Validation
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- Convergence targets all marked complete.
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- No non-bracket roadmap text changes.
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- Docs-only artifact bundle is complete.
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# BUILD_PR_DEBUG_SURFACES_CONVERGENCE
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## Purpose
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Build a docs-only convergence package that is apply-ready and feature-frozen.
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## Workflow
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PLAN_PR -> BUILD_PR -> APPLY_PR
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## PR Purpose
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One PR purpose only: convert convergence plan into closure-ready build guidance.
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## Build Scope
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- Final APPLY closeout map for all debug-surface tracks.
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- Feature-freeze statement and guardrails.
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- Validation checklist for apply completion.
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- Rollback/containment guidance for convergence window.
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## Hard Constraints
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- Docs only.
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- No new features.
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- No scope expansion outside existing APPLY tracks.
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## Validation Targets
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- All target APPLY phases explicitly listed.
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- Closure checks are deterministic and auditable.
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- Roadmap state update rules follow guardrails.
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## Next Command
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`APPLY_PR_DEBUG_SURFACES_CONVERGENCE`
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# PLAN_PR_DEBUG_SURFACES_CONVERGENCE
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## Objective
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Plan the convergence phase that closes all remaining debug-surfaces APPLY tracks without adding features.
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## Workflow
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PLAN_PR -> BUILD_PR -> APPLY_PR
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## PR Purpose
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One PR purpose only: convergence planning and closure criteria for existing APPLY phases.
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## Goals
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- Finalize all remaining `APPLY_PR_DEBUG_SURFACES_*` phases.
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- Keep scope docs-only for this bundle.
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- Confirm no new feature expansion during convergence.
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- Define closure criteria and validation expectations.
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## In Scope
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- APPLY phase closeout sequencing.
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- Existing contract stabilization notes.
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- Roadmap closure state updates (brackets only).
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- Reporting updates for convergence status.
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## Out of Scope
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- New runtime features.
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- New debug subsystems.
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- Engine-core redesign.
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## Convergence Targets
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- `APPLY_PR_DEBUG_SURFACES_PROMOTION`
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- `APPLY_PR_DEBUG_SURFACES_STANDARD_LIBRARY`
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- `APPLY_PR_DEBUG_SURFACES_PRESETS`
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- `APPLY_PR_DEBUG_SURFACES_ADVANCED_UX`
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- `APPLY_PR_DEBUG_SURFACES_GAME_INTEGRATION`
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- `APPLY_PR_DEBUG_SURFACES_NETWORK_SUPPORT`
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- `APPLY_PR_DEBUG_SURFACES_3D_SUPPORT`
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## Convergence Rules
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- Docs-only bundle.
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- No new features.
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- Preserve existing contracts and boundaries.
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- Keep roadmap edits to bracket states only.
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## Next Commands
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1. `BUILD_PR_DEBUG_SURFACES_CONVERGENCE`
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2. `APPLY_PR_DEBUG_SURFACES_CONVERGENCE`

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