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slider.go
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190 lines (175 loc) · 5.5 KB
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// SPDX-License-Identifier: Apache-2.0
// SPDX-FileCopyrightText: 2025 The Ebitengine Authors
package debugui
import (
"fmt"
"image"
"math"
"strconv"
"github.com/hajimehoshi/ebiten/v2"
)
// Slider cretes a slider widget with the given int value, range, and step.
//
// low and high specify the range of the slider.
//
// Slider returns an EventHandler to handle value change events.
// A returned EventHandler is never nil.
//
// A Slider widget is uniquely determined by its call location.
// Function calls made in different locations will create different widgets.
// If you want to generate different widgets with the same function call in a loop (such as a for loop), use [IDScope].
func (c *Context) Slider(value *int, low, high int, step int) EventHandler {
pc := caller()
id := c.idStack.push(idPartFromCaller(pc))
return c.wrapEventHandlerAndError(func() (EventHandler, error) {
return c.slider(value, low, high, step, id, optionAlignCenter)
})
}
// SliderF cretes a slider widget with the given float64 value, range, step, and number of digits.
//
// low and high specify the range of the slider.
// digits specifies the number of digits to display after the decimal point.
//
// SliderF returns an EventHandler to handle value change events.
// A returned EventHandler is never nil.
//
// A SliderF widget is uniquely determined by its call location.
// Function calls made in different locations will create different widgets.
// If you want to generate different widgets with the same function call in a loop (such as a for loop), use [IDScope].
func (c *Context) SliderF(value *float64, low, high float64, step float64, digits int) EventHandler {
pc := caller()
id := c.idStack.push(idPartFromCaller(pc))
return c.wrapEventHandlerAndError(func() (EventHandler, error) {
return c.sliderF(value, low, high, step, digits, id, optionAlignCenter)
})
}
func (c *Context) slider(value *int, low, high, step int, id widgetID, opt option) (EventHandler, error) {
if low > high {
return nil, fmt.Errorf("debugui: slider low (%d) must be less than or equal to high (%d)", low, high)
}
last := *value
v := last
if err := c.numberTextField(&v, id); err != nil {
return nil, err
}
if c.numberEdit == id {
return nil, nil
}
*value = v
return c.widget(id, opt, nil, func(bounds image.Rectangle, wasFocused bool) EventHandler {
var e EventHandler
if c.focus == id && c.pointing.pressed() {
if w := bounds.Dx() - defaultStyle.thumbSize; w > 0 {
v = low + (c.pointingPosition().X-bounds.Min.X-defaultStyle.thumbSize/2)*(high-low+step)/w
}
if step != 0 {
v = v / step * step
}
}
*value = clamp(v, low, high)
v = *value
if last != v {
e = &eventHandler{}
}
return e
}, func(bounds image.Rectangle) {
c.drawWidgetFrame(id, bounds, colorBase, opt)
w := c.style().thumbSize
var x int
if low < high {
x = int((v - low) * (bounds.Dx() - w) / (high - low))
}
thumb := image.Rect(bounds.Min.X+x, bounds.Min.Y, bounds.Min.X+x+w, bounds.Max.Y)
c.drawWidgetFrame(id, thumb, colorButton, opt)
text := fmt.Sprintf("%d", v)
c.drawWidgetText(text, bounds, colorText, opt)
})
}
func (c *Context) sliderF(value *float64, low, high, step float64, digits int, id widgetID, opt option) (EventHandler, error) {
if low > high {
return nil, fmt.Errorf("debugui: slider low (%f) must be less than or equal to high (%f)", low, high)
}
last := *value
v := last
if err := c.numberTextFieldF(&v, id); err != nil {
return nil, err
}
if c.numberEdit == id {
return nil, nil
}
*value = v
return c.widget(id, opt, nil, func(bounds image.Rectangle, wasFocused bool) EventHandler {
var e EventHandler
if c.focus == id && c.pointing.pressed() {
if w := float64(bounds.Dx() - defaultStyle.thumbSize); w > 0 {
v = low + float64(c.pointingPosition().X-bounds.Min.X-defaultStyle.thumbSize/2)*(high-low+step)/w
}
if step != 0 {
v = math.Round(v/step) * step
}
}
*value = clamp(v, low, high)
v = *value
if last != v {
e = &eventHandler{}
}
return e
}, func(bounds image.Rectangle) {
c.drawWidgetFrame(id, bounds, colorBase, opt)
w := c.style().thumbSize
var x int
if low < high {
x = int((v - low) * float64(bounds.Dx()-w) / (high - low))
}
thumb := image.Rect(bounds.Min.X+x, bounds.Min.Y, bounds.Min.X+x+w, bounds.Max.Y)
c.drawWidgetFrame(id, thumb, colorButton, opt)
text := formatNumber(v, digits)
c.drawWidgetText(text, bounds, colorText, opt)
})
}
func (c *Context) numberTextField(value *int, id widgetID) error {
if c.pointing.justPressed() && ebiten.IsKeyPressed(ebiten.KeyShift) && c.hover == id {
c.numberEdit = id
c.numberEditBuf = fmt.Sprintf("%d", *value)
}
if c.numberEdit == id {
e, err := c.textFieldRaw(&c.numberEditBuf, id, optionAlignRight)
if err != nil {
return err
}
if e != nil {
e.On(func() {
nval, err := strconv.ParseInt(c.numberEditBuf, 10, 64)
if err != nil {
nval = 0
}
*value = int(nval)
c.numberEdit = widgetID{}
})
}
}
return nil
}
func (c *Context) numberTextFieldF(value *float64, id widgetID) error {
if c.pointing.justPressed() && ebiten.IsKeyPressed(ebiten.KeyShift) && c.hover == id {
c.numberEdit = id
c.numberEditBuf = fmt.Sprintf(realFmt, *value)
}
if c.numberEdit == id {
e, err := c.textFieldRaw(&c.numberEditBuf, id, optionAlignRight)
if err != nil {
return err
}
if e != nil {
e.On(func() {
nval, err := strconv.ParseFloat(c.numberEditBuf, 64)
if err != nil {
nval = 0
}
*value = float64(nval)
c.numberEdit = widgetID{}
})
}
}
return nil
}