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attribute_parser.cpp
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319 lines (285 loc) · 7.38 KB
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#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
typedef struct Attribute {
string name;
string value;
}Attribute;
typedef struct Node {
string name = "";
vector<Node *> children;
vector<Attribute> attributes;
Node *parent = nullptr;
}Node;
enum class State {
None,
ParsingTag,
InsideTag,
ParsingAttribute,
InsideAttribute,
ParsingAttribute2,
ParsingAttributeValue,
ParsingCloseTag,
NoneQuery,
ParsingQueryTag,
ParsingQueryAttribute,
};
#pragma pack(push) /* push current alignment to stack */
#pragma pack(1)
class Parser;
typedef struct Action {
char ch ;
State state;
void (Parser::*func)(char);
}Action;
#pragma pack(pop)
#define ACTIONS_COUNT 20
class Parser {
public:
void parse(const string &str);
Attribute *query(const string &query);
private:
void checkState(char ch);
void startTagAction(char ch);
void parsingTagAction(char ch);
void enterTagAction(char ch);
void parsingAttributeAction(char ch);
void enterAttributeAction(char ch);
void equalAttributeAction(char ch);
void startAttributeValueAction(char ch);
void parsingAttributeValueAction(char ch);
void enterAttributeValueAction(char ch);
void endTagAction(char ch);
void startCloseTagAction(char ch);
void parsingCloseTagAction(char ch);
void enterCloseTagAction(char ch);
void parsingQueryTagAction(char ch);
void parsingQueryNextTagAction(char ch);
void parsingQueryAttributeAction(char ch);
protected:
Node root;
Node *current = &root;
State currentState = State::None;
string temp;
string temp2;
bool wrongQuery = false;
Action actions[ACTIONS_COUNT] = {
{ '<', State::None, &Parser::startTagAction },
{ '/', State::ParsingTag, &Parser::startCloseTagAction },
{ ' ', State::ParsingTag, &Parser::enterTagAction },
{ '>', State::ParsingTag, &Parser::enterTagAction },
{ '*', State::ParsingTag, &Parser::parsingTagAction },
{ '>', State::InsideTag, &Parser::endTagAction },
{ '*', State::InsideTag, &Parser::parsingAttributeAction },
{ ' ', State::ParsingAttribute, &Parser::enterAttributeAction },
{ '*', State::ParsingAttribute, &Parser::parsingAttributeAction },
{ '=', State::InsideAttribute, &Parser::equalAttributeAction },
{ '"', State::ParsingAttribute2, &Parser::startAttributeValueAction },
{ '"', State::ParsingAttributeValue, &Parser::enterAttributeValueAction },
{ '*', State::ParsingAttributeValue, &Parser::parsingAttributeValueAction },
{ '>', State::ParsingCloseTag, &Parser::enterCloseTagAction },
{ '*', State::ParsingCloseTag, &Parser::parsingCloseTagAction },
{ '*', State::NoneQuery, &Parser::parsingQueryTagAction },
{ '.', State::ParsingQueryTag, &Parser::parsingQueryNextTagAction },
{ '~', State::ParsingQueryTag, &Parser::parsingQueryNextTagAction },
{ '*', State::ParsingQueryTag, &Parser::parsingQueryTagAction },
{ '*', State::ParsingQueryAttribute, &Parser::parsingQueryAttributeAction },
};
};
void Parser::parse(const string &str)
{
for(unsigned int i = 0;i < str.length();i ++)
{
char ch = str[i];
checkState(ch);
}
}
void Parser::checkState(char ch)
{
for(unsigned int i = 0;i < ACTIONS_COUNT;i ++)
{
const Action &action = actions[i];
if( (action.ch == ch || action.ch == '*') && action.state == currentState)
{
void (Parser::*f)(char) = action.func;
(this->*f)(ch);
return;
}
}
}
void Parser::startTagAction(char)
{
temp = "";
currentState = State::ParsingTag;
}
void Parser::startCloseTagAction(char)
{
temp = "";
currentState = State::ParsingCloseTag;
}
void Parser::parsingTagAction(char ch)
{
temp += ch;
}
void Parser::enterTagAction(char ch)
{
Node *node = new Node;
node->name = temp;
temp = "";
node->parent = current;
current->children.push_back(node);
current = node;
if(ch == '>')
currentState = State::None;
else
currentState = State::InsideTag;
}
void Parser::parsingAttributeAction(char ch)
{
if(ch == ' ')
return;
temp += ch;
currentState = State::ParsingAttribute;
}
void Parser::enterAttributeAction(char)
{
currentState = State::InsideAttribute;
}
void Parser::equalAttributeAction(char)
{
currentState = State::ParsingAttribute2;
}
void Parser::startAttributeValueAction(char)
{
temp2 = "";
currentState = State::ParsingAttributeValue;
}
void Parser::parsingAttributeValueAction(char ch)
{
temp2 += ch;
}
void Parser::enterAttributeValueAction(char)
{
Attribute attr;
attr.name = temp;
attr.value = temp2;
current->attributes.push_back(attr);
temp = "";
temp2 = "";
currentState = State::InsideTag;
}
void Parser::endTagAction(char)
{
currentState = State::None;
}
void Parser::parsingCloseTagAction(char ch)
{
if(ch == ' ')
return;
temp += ch;
}
void Parser::enterCloseTagAction(char)
{
if(temp == current->name)
{
current = current->parent;
}
temp = "";
currentState = State::None;
}
Attribute *Parser::query(const string &query)
{
temp = "";
temp2 = "";
current = &root;
wrongQuery = false;
currentState = State::NoneQuery;
for(unsigned int i = 0;i < query.length();i ++)
{
char ch = query[i];
checkState(ch);
if(wrongQuery == true)
return nullptr;
}
for(unsigned int i = 0;i < current->attributes.size();i ++)
{
if(current->attributes[i].name == temp)
{
return &(current->attributes[i]);
}
}
return nullptr;
}
void Parser::parsingQueryTagAction(char ch)
{
temp += ch;
currentState = State::ParsingQueryTag;
}
void Parser::parsingQueryNextTagAction(char ch)
{
Node *node = nullptr;
for(unsigned int i = 0;i < current->children.size();i ++)
{
node = current->children[i];
if(temp == node->name)
{
current = node;
temp = "";
if(ch == '~')
currentState = State::ParsingQueryAttribute;
return;
}
}
wrongQuery = true;
}
void Parser::parsingQueryAttributeAction(char ch)
{
temp += ch;
}
int main() {
/* Enter your code here. Read input from STDIN. Print output to STDOUT */
/*
string lines = "\
<a>\
<b name = \"tag_one\">\
<c name = \"tag_two\" value = \"val_907\">\
</c>\
</b>\
</a>";
vector<string> queries;
queries.push_back("a.b~name");
queries.push_back("a.b.c~value");
queries.push_back("a.b.c~src");
queries.push_back("a.b.c.d~name");
*/
string lines = "";
string temp;
vector<string> queries;
int linesNum, queriesNum;
cin >> linesNum >> queriesNum;
getline(cin, temp);
for(int i = 0;i < linesNum;i ++)
{
getline(cin, temp);
lines += temp;
}
for(int i = 0;i < queriesNum;i ++)
{
getline(cin, temp);
queries.push_back(temp);
}
Parser parser;
parser.parse(lines);
for(unsigned int i = 0;i < queries.size();i ++)
{
Attribute *attr = parser.query(queries[i]);
if(attr == nullptr)
cout << "Not Found!" << endl;
else
cout << attr->value << endl;
}
return 0;
}