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array.c
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143 lines (108 loc) · 2.19 KB
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#include <stdlib.h>
#include "array.h"
struct array *
array_create(uint32_t n, size_t size)
{
struct array *a;
a = malloc(sizeof(*a));
if (a == NULL) {
return NULL;
}
a->elem = malloc(n * size);
if (a->elem == NULL) {
free(a);
return NULL;
}
a->nelem = 0;
a->size = size;
a->nalloc = n;
return a;
}
void
array_destroy(struct array *a)
{
array_deinit(a);
free(a);
}
int
array_init(struct array *a, uint32_t n, size_t size)
{
a->elem = malloc(n * size);
if (a->elem == NULL) {
return 0;
}
a->nelem = 0;
a->size = size;
a->nalloc = n;
return 1;
}
void
array_deinit(struct array *a)
{
if (a->elem != NULL) {
free(a->elem);
}
}
uint32_t
array_idx(struct array *a, void *elem)
{
uint8_t *p, *q;
uint32_t off, idx;
p = a->elem;
q = elem;
off = (uint32_t)(q - p);
idx = off / (uint32_t)a->size;
return idx;
}
void *
array_push(struct array *a)
{
void *elem, *new;
size_t size;
if (a->nelem == a->nalloc) {
/* the array is full; allocate new array */
size = a->size * a->nalloc;
new = realloc(a->elem, 2 * size);
if (new == NULL) {
return NULL;
}
a->elem = new;
a->nalloc *= 2;
}
elem = (uint8_t *)a->elem + a->size * a->nelem;
a->nelem++;
return elem;
}
void *
array_pop(struct array *a)
{
void *elem;
a->nelem--;
elem = (uint8_t *)a->elem + a->size * a->nelem;
return elem;
}
void *
array_get(struct array *a, uint32_t idx)
{
void *elem;
elem = (uint8_t *)a->elem + (a->size * idx);
return elem;
}
void *
array_top(struct array *a)
{
return array_get(a, a->nelem - 1);
}
int array_each(struct array *a, array_each_t func, void *data)
{
uint32_t i, nelem;
for (i = 0, nelem = array_n(a); i < nelem; i++) {
void *elem = array_get(a, i);
int status;
status = func(elem, data);
if (status != 1) {
return status;
}
}
return 1;
}