This document covers the rpgkit command-line interface. Use the CLI to install templates, initialize projects, update RPG-Kit files, and verify local tool availability.
Initialize a new project from the latest template, or add RPG-Kit to an existing repository.
rpgkit init <project-name> [options]
rpgkit init --here [options]
rpgkit init . [options]| Option | Description |
|---|---|
--ai <agent> |
AI assistant: copilot or claude |
--script <type> |
Script type: sh (POSIX). ps (PowerShell) is not yet supported and will be added in a future release. |
--here |
Initialize in current directory |
--force |
Skip confirmation for non-empty current directory |
--no-git |
Skip git initialization |
--no-mcp |
Skip MCP server configuration |
--ignore-agent-tools |
Skip checks for AI agent CLI tools |
--encode/--no-encode |
Run or skip initial RPG encoding at the end of init |
--debug |
Show verbose diagnostic output |
| Agent | Folder | Description | Status |
|---|---|---|---|
copilot |
.github/, .vscode/ |
GitHub Copilot | Verified |
claude |
.claude/ |
Claude Code | Verified |
RPG-Kit currently supports only GitHub Copilot and Claude Code in the CLI. Additional agents may be adapted in future releases.
rpgkit init my-project
rpgkit init my-project --ai claude --script sh
rpgkit init . --force
rpgkit init . --encode
rpgkit init . --force --encode
rpgkit init --here --ai copilotUpdate RPG-Kit template files, scripts, command definitions, MCP configuration, gitignore rules, and hooks in an existing project. The AI assistant is auto-detected from existing project configuration when possible.
rpgkit update
rpgkit update --ai claude
rpgkit update --no-mcp
rpgkit update --no-upgrade| Option | Description |
|---|---|
--ai <agent> |
AI assistant, auto-detected if not specified |
--script <type> |
Script type: sh (POSIX). ps (PowerShell) is not yet supported and will be added in a future release. |
--no-upgrade |
Skip the default-on CLI self-upgrade and only sync workspace files. |
--no-mcp |
Skip MCP server configuration |
--debug |
Show verbose diagnostic output |
Since the global-install layout, rpgkit update performs a best-effort silent self-upgrade by default when the install source is safe to refresh (git+URL or PyPI). After upgrading the CLI it re-executes itself once to continue the workspace sync with the new code. Editable installs, local-file installs, and unknown sources are skipped silently.
- Pass
--no-upgradeto skip the upgrade entirely (useful for offline or pinned environments). - A loop guard environment variable (
RPGKIT_UPGRADE_DONE) is set across the re-exec to guarantee at most one upgrade attempt per invocation.
As of 0.1.4, rpgkit init and rpgkit update provision exclusively
from the packaged assets bundle shipped inside the installed
rpgkit-cli wheel (under rpgkit_cli/core_pack/). No network access
is required at provisioning time.
To pick up newer prompts and templates, upgrade the CLI itself
(e.g. uv tool upgrade rpgkit-cli). rpgkit update does this
automatically by default (see Auto-upgrade behaviour above); pass
--no-upgrade to opt out.
Verify that the local environment has the tools RPG-Kit relies on.
rpgkit checkProbes for Git, the supported AI assistant CLIs (GitHub Copilot, Claude Code), and optional editors (VS Code / VS Code Insiders), and prints a tree of which ones are available. Run this after installation to confirm the environment is ready, or whenever a pipeline step complains about a missing tool.
Display version and system information.
rpgkit versionExecute one of the bundled RPG-Kit pipeline scripts. After install
(uv tool install rpgkit-cli) the scripts live inside the wheel under
rpgkit_cli/core_pack/scripts/ and are no longer copied into each
workspace; this command is the supported way to invoke them.
rpgkit script <relpath> [args...]Arguments after <relpath> are forwarded verbatim to the target
script. Standard input/output/error and exit code are inherited.
--list— print every available script (relative path) and exit.--where <name>— print the absolute filesystem path of one script and exit; pipeable into$(...)for ad-hoc inspection.
The .py suffix on <relpath> is optional. Path traversal (..)
and absolute paths are rejected for safety.
rpgkit script smoke_test.py --json
rpgkit script rpg_edit/validate.py
rpgkit script --list
rpgkit script --where mcp_server.pyThe slash-command templates installed by rpgkit init (in
.claude/commands/ or .github/agents/) all use rpgkit script …
under the hood, so AI agents invoke the pipeline through the same
contract.
A companion console script, rpgkit-mcp, is the MCP server entry
point and is what .mcp.json / .vscode/mcp.json register as the
rpg-tools command — no absolute paths in the config, no per-machine
edits.