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node.js
File metadata and controls
167 lines (158 loc) · 3.66 KB
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class Node
{
constructor(id, board)
{
this.id = id;
this.board = board;
this.isStart = false;
this.isTarget = false;
this.row = parseInt(id.substring(1, id.indexOf("c")));
this.col = parseInt(id.substring(id.indexOf("c") + 1));
this.distance = Infinity;
this.weight = 1;
this.visited = false;
this.isWall = false;
this.previousNode = null;
this.gScore = Infinity;
this.hScore = Infinity;
}
//Returns DOM cell of node
getCell()
{
return document.getElementById(this.id);
}
handleMouseDown()
{
let cell = document.getElementById(this.id);
//Make Wall or Erase
if(!this.isStart && !this.isTarget)
{
if(toolEnabled == "erase")
{
this.isWall = false;
this.weight = 1;
cell.classList.remove("wall", "weight");
}
else if(toolEnabled == "wall")
{
this.isWall = true;
this.weight = 1;
cell.classList.add("wall");
cell.classList.remove("weight");
}
else if(toolEnabled == "weight")
{
this.isWall = false;
cell.classList.remove("wall");
cell.classList.add("weight");
this.weight = DEFAULT_WEIGHTED;
}
if(this.board.isAnyNeighborVisited(this))
{
this.board.update();
}
}
//If Target and Start are same node, always drag target.
if(this.isStart && this.isTarget)
{
isDraggingTarget = true;
}
//Drag Start Node
else if(this.isStart)
{
isDraggingStart = true;
}
//Drag Target Node
else if(this.isTarget)
{
isDraggingTarget = true;
}
}
handleMouseEnter()
{
let cell = document.getElementById(this.id);
if(isMouseDown)
{
//Dragging Start Node
if(isDraggingStart)
{
cell.classList.add("start");
this.isWall = false;
this.isStart = true;
this.board.start = this;
this.board.update();
}
//Dragging Target Node
else if(isDraggingTarget)
{
cell.classList.add("target");
this.isWall = false;
this.isTarget = true;
this.board.target = this;
this.board.update();
}
//Make Wall or Erase
else if(!this.isStart && !this.isTarget)
{
if(toolEnabled == "erase")
{
this.isWall = false;
this.weight = 1;
cell.classList.remove("wall", "weight");
}
else if(toolEnabled == "wall")
{
this.isWall = true;
this.weight = 1;
cell.classList.add("wall");
cell.classList.remove("weight");
}
else if(toolEnabled == "weight")
{
this.isWall = false;
cell.classList.remove("wall");
cell.classList.add("weight");
this.weight = DEFAULT_WEIGHTED;
}
if(this.board.isAnyNeighborVisited(this))
{
this.board.update();
}
}
}
}
handleMouseLeave()
{
let cell = document.getElementById(this.id);
if(isMouseDown)
{
//Dragging Start/Target Over each other.
if(this.isTarget && this.isStart && isDraggingStart)
{
cell.classList.remove("start")
this.isStart = false;
}
//Dragging Target
else if(isDraggingTarget)
{
cell.classList.remove("target");
this.isTarget = false;
}
//Dragging Start
else if(isDraggingStart)
{
cell.classList.remove("start");
this.isStart = false;
}
//Replace Wall
if(cell.classList.contains("wall"))
{
this.isWall = true;
}
}
}
getFScore()
{
return this.gScore + this.hScore;
}
}