Submission checklist
Description
hi there. I have had this pop up in a harmless way before but this time is preventing rendering. my use case is:
I have a single rive render texture painter that I want to draw rive render images and artboards inside. I am starting with just image meshes from render images creating with the flutter rive API
this works fine on macos desktop and local chrome debug but when deploying to a live site I get this in chrome (draft gl extensions enabled):
[.WebGL-0x134004ee800] GL_INVALID_OPERATION: glBlitFramebuffer: Blit feedback loop: the read and draw framebuffers are the same.
I am using the factory from the paint method to do the rendering and the image creation (same error was there when using rive.Factory for image creation)
I can't see any reason why this should work differently in this platform. any advice appreciated.
Reproduction steps / code
- get global ref to factory from paint
globalRiveFactory = texture.renderer.riveFactory;
- create render images elsewhere
final data = await rootBundle.load(path);
final bytes = data.buffer.asUint8List();
rImg = await globalRiveFactory!.decodeImage(bytes);
- render images inside paint loop when loaded
for (var scanPainter in scanPainters) {
canvas.drawImageMesh(
scanPainter.rImg!,
scanPainter.vertices!,
uvs!,
indices!,
BlendMode.srcOver,
1);
}
- it renders the first couple images ok despite errors but then every time I try and add another image it fails on the error - but only when deployed and viewed in chrome.
Upload your reproduction files / stack trace
No response
Source .riv / .rev file
No response
Screenshots / video
No response
Rive Flutter package version
^0.14.6
Flutter version
Flutter 3.41.8 • channel stable • https://github.com/flutter/flutter.git
Framework • revision 02085feb3f (13 days ago) • 2026-04-24 13:54:45 -0700
Engine • hash 7a53c052bc4b472cf780b199087e1368e4a9aa8c (revision 59aa584fdf) (22 days ago) • 2026-04-16 02:32:16.000Z
Tools • Dart 3.11.5 • DevTools 2.54.2
Device
chrome
OS version
macos 26.2
Additional context
No response
Submission checklist
riveFlutter packageDescription
hi there. I have had this pop up in a harmless way before but this time is preventing rendering. my use case is:
I have a single rive render texture painter that I want to draw rive render images and artboards inside. I am starting with just image meshes from render images creating with the flutter rive API
this works fine on macos desktop and local chrome debug but when deploying to a live site I get this in chrome (draft gl extensions enabled):
I am using the factory from the paint method to do the rendering and the image creation (same error was there when using rive.Factory for image creation)
I can't see any reason why this should work differently in this platform. any advice appreciated.
Reproduction steps / code
globalRiveFactory = texture.renderer.riveFactory;Upload your reproduction files / stack trace
No response
Source
.riv/.revfileNo response
Screenshots / video
No response
Rive Flutter package version
^0.14.6
Flutter version
Flutter 3.41.8 • channel stable • https://github.com/flutter/flutter.git
Framework • revision 02085feb3f (13 days ago) • 2026-04-24 13:54:45 -0700
Engine • hash 7a53c052bc4b472cf780b199087e1368e4a9aa8c (revision 59aa584fdf) (22 days ago) • 2026-04-16 02:32:16.000Z
Tools • Dart 3.11.5 • DevTools 2.54.2
Device
chrome
OS version
macos 26.2
Additional context
No response