This would remember the position and frame from the plugin and then offer a context menu option to fill the RigidBodyState in various ways, for example keeping the frames intact or overriding it from the plugin, offering an editor for the orientation.
This would remember the position and frame from the plugin and then offer a context menu option to fill the RigidBodyState in various ways, for example keeping the frames intact or overriding it from the plugin, offering an editor for the orientation.