|
public void FindAll(ref BoundingSphere boundingSphere, ICollection<ISpatialQueryable> result) |
|
{ |
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this.result = result; |
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this.boundingSphere = boundingSphere; |
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Tree.Traverse(Tree.root, findAllBoundingBox); |
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this.result = null; |
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} |
Tree.Traverse(Tree.root, findAllBoundingSphere);
Engine-Nine/Source/Nine/OctreeSceneManager.cs
Lines 371 to 377 in ab314ac