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Extransload
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Show Omok stones grounded in interactive 3D preview
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#129:
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Rearrange Omokmaru lobby styling and play actions
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#128:
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Give Omok cosmetics distinct shapes and characters
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#127:
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Keep Omok looks local and focus each studio preview
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#126:
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Make Omok motion checks stable on CI
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Stabilize mobile Omok touch selection test
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#124:
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Format appearance compatibility test
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#123:
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Build Omokmaru customization studio
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Add free Omokmaru wardrobe
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#121:
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Auto-place center opening and classify broken four correctly
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Improve Omokmaru game feedback and restore AI stone rendering
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Refine Omokmaru moves and room moderation
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Refine Omokmaru navigation and public room lifecycle
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Add Omokmaru solo play and public matchmaking
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Enable Gomoku creation after client initialization
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#115:
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Add Playroom game selection and Gomoku avatar staging
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#114:
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Wait for Renju socket before enabling ready controls
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#113:
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Add Renju rematches and winner celebration controls
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Add ready rooms, spectators, clocks, and 3D avatars to Renju
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feat(playroom): launch realtime 3D Renju
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feat(works): add NotePane and refine compact archive layout
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refine splash motion and responsive copy
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feat: refine splash tray and hover treatment
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feat: refine splash with outlined trays and consistent embroidery
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#106:
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fix: stabilize splash page transitions
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