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@MicroChess

MicroChess

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  1. Gameplay Gameplay Public

    A WebSockets real-time 1v1 chess-games orchestrator, designed for high concurrency and implemented via the BEAM-VM style actor model.

    Elixir

  2. MatchMaking MatchMaking Public

    A WebSockets implementation of a real-time ELO/skill based matchmaking system for KubeChess.

  3. Authentication Authentication Public

    A jwt authentication system with email verification, google oauth 2.0 support using mongo-db.

    Kotlin

  4. Npm-Package Npm-Package Public

    Npm package for both node CLI clients and web browser clients, that wraps the API nicely, and allows developers to work on clients easily

    TypeScript

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