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Transmission support for GLTF2 scenes - #498

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SirKero:GLTF-Transmission
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SirKero wants to merge 1 commit into
NVIDIAGameWorks:masterfrom
SirKero:GLTF-Transmission

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@SirKero

@SirKero SirKero commented Oct 5, 2026

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Adds support for importing transmissionFactor from glTF 2.0 materials through Assimp.

The transmissionFactor is mapped to Falcor's specular transmission property. The base color is used as the transmission color, which matches the behavior from Blender.

I have been using this implementation in my Falcor prototypes for more than two years without encountering any problems with it. It is also used in public projects, including ReSTIR FG and Guided ReSTIR FG+.

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