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* Added the base module folders and module.json * Added all folders necessary and the configuration files for each folder * Added a test command * removed the manage file * Added, renamed and deleted some files as necessary and coded the models. * Renamed action.js to moderation.js, coded multiple things, added a new file for correct tracking. * Forgot to update module.json, now updated aswell * Added additional information in ping-protection.js * Disabled allowing reply pings, added the enable moderation and enable advanced configuration in moderation.json and made the choices inside depend on it because I forgot to :/ Added the options to enable/disable pings/modlogs/logs kept after leave and made the choices depend on it + made those choices with numbers select instead of integers for almost 0 user-error issues. * Added support for actually correct parameters and those parameters added into the message editor for the warning message * Added proper support for localization, and coded the events * Completed the full module and fixed some critical bugs that caused the bot to crash * Cleaned up some code notes I used for debugging * Completely finished the module and worked tirelessly for many hours to debug code, has been tested and is currently ongoing extensive testing to ensure absolutely everythig works as supposed to * Debugged absolutely everything, removed like 300 lines of code for polish while remaining the same functions. Removed a few locales that are unused and updated some locales for better understanding. Fully tested extensively. Not verified by GitHub because I code in VSCode. * Added the option to lower mod actions history * Made the deault value of pings to trigger action 10 instead of 5 in basic pings count config * Added the commands warnings for most commands Listed the warnings for all commands except the panel command as the bot already checks for administrator perms. * Almost completely rewrote the module to make sure the modules works as supposed to with SCNX. * Added "automod" abilities - Will now delete the original message by default with the message content and allows to configure both options * (not working correctly) added automod integration and some small changes * Fixed the * Removed the feature that didn't work (reposting), adds a custom message to the automod message block. Also the bot now deletes the rule it created if automod enabled = false * Fixed the bug of the bot still sending the warning and punishing if limit reached with reply pings even when it's allowed in config * Added a funny easter egg * Some QOL improvements, including merging the list commands * Added some new options in the config * Update configuration.json * Fix self-ping condition to allow self-pinging * Ping protection V1, in Discord.JS V14 * Ping Protection V1 * Changed code to the requested changes, and adjusted code logic to actually properly support multiple moderation actions (not tested before, and didn't work during testing) * Made adjustments to code as requested, and added an intent to main.js to make it work properly. * Fixed the missing footer on embeds. Fixed a small typo in the default waning message configuration and added an emoji to the why easter egg. --------- Co-authored-by: Kevinking500 <Kevinking500>
* Added the base module folders and module.json * Added all folders necessary and the configuration files for each folder * Added a test command * removed the manage file * Added, renamed and deleted some files as necessary and coded the models. * Renamed action.js to moderation.js, coded multiple things, added a new file for correct tracking. * Forgot to update module.json, now updated aswell * Added additional information in ping-protection.js * Disabled allowing reply pings, added the enable moderation and enable advanced configuration in moderation.json and made the choices inside depend on it because I forgot to :/ Added the options to enable/disable pings/modlogs/logs kept after leave and made the choices depend on it + made those choices with numbers select instead of integers for almost 0 user-error issues. * Added support for actually correct parameters and those parameters added into the message editor for the warning message * Added proper support for localization, and coded the events * Completed the full module and fixed some critical bugs that caused the bot to crash * Cleaned up some code notes I used for debugging * Completely finished the module and worked tirelessly for many hours to debug code, has been tested and is currently ongoing extensive testing to ensure absolutely everythig works as supposed to * Debugged absolutely everything, removed like 300 lines of code for polish while remaining the same functions. Removed a few locales that are unused and updated some locales for better understanding. Fully tested extensively. Not verified by GitHub because I code in VSCode. * Added the option to lower mod actions history * Made the deault value of pings to trigger action 10 instead of 5 in basic pings count config * Added the commands warnings for most commands Listed the warnings for all commands except the panel command as the bot already checks for administrator perms. * Almost completely rewrote the module to make sure the modules works as supposed to with SCNX. * Added "automod" abilities - Will now delete the original message by default with the message content and allows to configure both options * (not working correctly) added automod integration and some small changes * Fixed the * Removed the feature that didn't work (reposting), adds a custom message to the automod message block. Also the bot now deletes the rule it created if automod enabled = false * Fixed the bug of the bot still sending the warning and punishing if limit reached with reply pings even when it's allowed in config * Added a funny easter egg * Some QOL improvements, including merging the list commands * Added some new options in the config * Update configuration.json * Fix self-ping condition to allow self-pinging * Ping protection V1, in Discord.JS V14 * Ping Protection V1 * Changed code to the requested changes, and adjusted code logic to actually properly support multiple moderation actions (not tested before, and didn't work during testing) * Made adjustments to code as requested, and added an intent to main.js to make it work properly. * Fixed the missing footer on embeds. Fixed a small typo in the default waning message configuration and added an emoji to the why easter egg. * Ping Protection V1.1 * Quickly updated locales for better explanation about exceptions for whitelisted * Ping Protection V1.1 remastered * Another remastered version * Added categories in 2 configs * Used proper emoji's that SCNX supports * Used the new updated ones I suggested that were added (and hopefully also work) * Updated some small changes from Copilot --------- Co-authored-by: Kevinking500 <Kevinking500>
* feat(economy): implements "Artikel bearbeiten" Implements https://featureboard.net/suggestions/95f5a741-6d35-4b86-9c67-abd900dca76e * fix(economy): Adressed the issues copilot pointed out and also fixed them in createShopItem
* Weird things are happening. Tried to rebuild it * Weird things are happening. Tried to rebuild it * Next try, please work this time * temp-removed locales
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"too complex to solve in the web edditor" what else am I supposed to do 😭 |
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Oh, the latest commit for module name list cleaner temp removed locales which causes this.. |
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Pull request overview
This PR introduces a new Staff Management System module that adds management workflows (infractions/suspensions, promotions, staff reviews, activity checks, LoA/RA status handling, and shift tracking) plus supporting configs, models, commands, events, and locale strings. It also includes a small core interaction handler tweak to support commands that use subcommand groups.
Changes:
- Add the
staff-management-systemmodule: logic layer, commands, component interaction handlers, scheduled jobs, and Sequelize models. - Add dashboard config schemas for the module’s features (infractions, promotions, reviews, shifts, status, profiles, activity checks).
- Extend localization (
locales/en.json) with staff-management-system strings (and unrelated guess-the-number strings).
Reviewed changes
Copilot reviewed 25 out of 25 changed files in this pull request and generated 11 comments.
Show a summary per file
| File | Description |
|---|---|
| src/events/interactionCreate.js | Treats SUB_COMMAND_GROUP as a subcommand container when dispatching slash commands. |
| modules/staff-management-system/staff-management.js | Core logic for staff management features (infractions, promotions, reviews, statuses, panels, activity checks). |
| modules/staff-management-system/module.json | Module metadata and config file registration. |
| modules/staff-management-system/models/ActivityCheck.js | Sequelize model for activity check records. |
| modules/staff-management-system/models/Infraction.js | Sequelize model for infractions/suspensions. |
| modules/staff-management-system/models/LoaRequest.js | Sequelize model for LoA/RA requests. |
| modules/staff-management-system/models/Promotion.js | Sequelize model for promotions. |
| modules/staff-management-system/models/StaffProfile.js | Sequelize model for staff profile + duty/status fields. |
| modules/staff-management-system/models/StaffReview.js | Sequelize model for staff reviews. |
| modules/staff-management-system/models/StaffShift.js | Sequelize model for shift logs. |
| modules/staff-management-system/events/interactionCreate.js | Component interaction routing for staff management UI, duty UI, LoA/RA actions, deletion. |
| modules/staff-management-system/events/guildMemberRemove.js | Auto-closes open shifts when a member leaves. |
| modules/staff-management-system/events/botReady.js | Schedules LoA/RA expiry jobs and checks expired suspensions periodically. |
| modules/staff-management-system/configs/configuration.json | Base roles + general log channel config schema. |
| modules/staff-management-system/configs/infractions.json | Infractions/suspensions config schema + templates. |
| modules/staff-management-system/configs/promotions.json | Promotions config schema + templates. |
| modules/staff-management-system/configs/reviews.json | Reviews config schema + templates. |
| modules/staff-management-system/configs/shifts.json | Shifts/leaderboard/quota config schema. |
| modules/staff-management-system/configs/status.json | LoA/RA status config schema + logging options. |
| modules/staff-management-system/configs/profiles.json | Staff profiles config schema + template. |
| modules/staff-management-system/configs/activity-checks.json | Activity check + automation config schema. |
| modules/staff-management-system/commands/staff-management.js | Slash command entrypoint for most staff management actions. |
| modules/staff-management-system/commands/status.js | Slash command for LoA/RA request/view/list/admin manage. |
| modules/staff-management-system/commands/duty.js | Slash command + button handlers for duty/shift tracking UX. |
| locales/en.json | Adds staff-management-system strings (and new guess-the-number strings). |
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All changes have been fixed that Copilot mentioned here |
Staff Management System: a new module designed for management, by management
(Idk that sounded cool)
This PR introduces the Staff Management System, which directly also correlates to Seppe's suggestion.
Features in this module:
This time, unlike the PP module, data will be kept until deleted manually by management roles and above. Though this might be changed.
AI usage in this module: