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Pull requests: ValveSoftware/steam-audio

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Pull requests list

[Core][FMOD] Hard set pan value after event was idle
#558 opened Apr 24, 2026 by Schroedingers-Cat Contributor Loading…
[core] improve compatibility with CMake 3.15+ on Windows
#554 opened Apr 24, 2026 by Schroedingers-Cat Contributor Loading…
[FMOD] Fix fully occluded events in FMOD Studio
#553 opened Apr 23, 2026 by Schroedingers-Cat Contributor Loading…
[C API][Unreal] Add the ability to get closest Occluder Mesh
#481 opened Sep 13, 2025 by JohnMega Contributor Loading…
[Unreal] Adding indicator that shows you need to export static geometry
#472 opened Sep 2, 2025 by JohnMega Contributor Loading…
[Unity] Improve perfomance in FMOD + Steam Audio
#387 opened Nov 12, 2024 by Enderlook Contributor Loading…
Fixing operator re-definiton for clang
#372 opened Sep 12, 2024 by Honeybunch Loading…
[C API] Fixed build issues no-pr-activity
#367 opened Aug 5, 2024 by Jack121298 Loading…
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