Release v0.34.0#693
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v0.34.0 (14 May 2026)
Added
change_contexts33D example demonstrating how to move an entity between physics contexts.#684
Modified
0.31to rapier0.32. #692See rapier's changelog for details.
Collider, joint, and query-pipeline APIs now takeglamvectors/rotations directly instead ofnalgebra
Points/Isometrys. For example,Collider::capsule,Collider::segment,Collider::triangle,Collider::voxels,RapierQueryPipeline::cast_ray,project_point,intersect_shape,cast_shape, etc. no longer require.into()conversions on input vectors.TransformInterpolation::{start, end}are nowOption<Pose>instead ofOption<Isometry<f32>>.iso_to_transformnow takes a&Poseinstead of&Isometry<Real>.SolverContactView::is_newnow compares an internal float; the public boolean API is preserved.ContactPairView::has_any_active_contactis now a method call on the underlying contact pair.Velocityfields:linvel→linearandangvel→angular.#690
Fix
PostUpdate: a stray runof
sync_removalswas removing handles that had just been added.#684