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hocuspocube

Don't take this serious. I hope this doesn't become a Dolphin knock-off.

Current developement state:

  • A slow PPC interpreter with terrible floating point support and a somewhat faster JIT (with even more terrible floating point support)
  • It boots a few commercial games
  • Most DSP instructions, though the ARAM accelerator is missing (also sound output is not implemented, though it isn't really a loss since nothing runs currently at fullspeed anyway)
  • A scheduler which is almost a direct copy of melonDS's

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A terrible GameCube emulator. Written in Nim!

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  • Nim 99.4%
  • Assembly 0.6%