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Summary: All headers in `react/renderer/animated` were classified as "for frameworks". Most of them are implementation details of the C++ Native Animated engine: the concrete animation drivers, the concrete animated node types, and the `internal/` helpers. They are not part of the integration surface hosts use, and none of the remaining "for frameworks" headers includes them (the manager headers only forward-declare `AnimatedNode`, `AnimationDriver` and `AnimatedMountingOverrideDelegate`). This moves those 23 headers to the private tier: - `drivers/`: `AnimationDriver.h`, `AnimationDriverUtils.h`, `DecayAnimationDriver.h`, `FrameAnimationDriver.h`, `SpringAnimationDriver.h` - `internal/`: `AnimatedMountingOverrideDelegate.h`, `NativeAnimatedAllowlist.h`, `primitives.h` - `nodes/`: all concrete node types except the `AnimatedNode` base class Changelog: [Internal] Reviewed By: cortinico Differential Revision: D123404796
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Summary: Pull Request resolved: #58882 All headers in `react/renderer/animated` were classified as "for frameworks". Most of them are implementation details of the C++ Native Animated engine: the concrete animation drivers, the concrete animated node types, and the `internal/` helpers. They are not part of the integration surface hosts use, and none of the remaining "for frameworks" headers includes them (the manager headers only forward-declare `AnimatedNode`, `AnimationDriver` and `AnimatedMountingOverrideDelegate`). This moves those 23 headers to the private tier: - `drivers/`: `AnimationDriver.h`, `AnimationDriverUtils.h`, `DecayAnimationDriver.h`, `FrameAnimationDriver.h`, `SpringAnimationDriver.h` - `internal/`: `AnimatedMountingOverrideDelegate.h`, `NativeAnimatedAllowlist.h`, `primitives.h` - `nodes/`: all concrete node types except the `AnimatedNode` base class Changelog: [Internal] Reviewed By: cortinico Differential Revision: D123404796
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Summary: Pull Request resolved: #58882 All headers in `react/renderer/animated` were classified as "for frameworks". Most of them are implementation details of the C++ Native Animated engine: the concrete animation drivers, the concrete animated node types, and the `internal/` helpers. They are not part of the integration surface hosts use, and none of the remaining "for frameworks" headers includes them (the manager headers only forward-declare `AnimatedNode`, `AnimationDriver` and `AnimatedMountingOverrideDelegate`). This moves those 23 headers to the private tier: - `drivers/`: `AnimationDriver.h`, `AnimationDriverUtils.h`, `DecayAnimationDriver.h`, `FrameAnimationDriver.h`, `SpringAnimationDriver.h` - `internal/`: `AnimatedMountingOverrideDelegate.h`, `NativeAnimatedAllowlist.h`, `primitives.h` - `nodes/`: all concrete node types except the `AnimatedNode` base class Changelog: [Internal] Reviewed By: cortinico Differential Revision: D123404796
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Summary:
All headers in
react/renderer/animatedwere classified as "for frameworks". Most of them are implementation details of the C++ Native Animated engine: the concrete animation drivers, the concrete animated node types, and theinternal/helpers. They are not part of the integration surface hosts use, and none of the remaining "for frameworks" headers includes them (the manager headers only forward-declareAnimatedNode,AnimationDriverandAnimatedMountingOverrideDelegate).This moves those 23 headers to the private tier:
drivers/:AnimationDriver.h,AnimationDriverUtils.h,DecayAnimationDriver.h,FrameAnimationDriver.h,SpringAnimationDriver.hinternal/:AnimatedMountingOverrideDelegate.h,NativeAnimatedAllowlist.h,primitives.hnodes/: all concrete node types except theAnimatedNodebase classChangelog: [Internal]
Reviewed By: cortinico
Differential Revision: D123404796