Skip to content
Navigation Menu
Sign in
Products
Platform
GitHub
Repository hosting, code review, and collaboration
Copilot
AI coding agent for tasks, projects, and automated work
Build & Ship
Actions
CI/CD and automation
Code Quality
Quality analysis, fixes, and enforcement
Codespaces
Cloud development environments
Secure
Code Security
Vulnerability detection and remediation
Secret Protection
Secret scanning and leak prevention
All Features
Developers
Learn
Documentation
Training
Certifications
Build
Build with Copilot
Customize Copilot
Integrations
Explore
Trending repos
GitHub Sponsors
Developer articles
Changelog
Changelog
Your source for the latest features, improvements, and fixes across GitHub products, all in one place.
Businesses
By Stage
Enterprises
Team
Startups
Nonprofits
By Industry
Healthcare
Financial services
Manufacturing
Government
See all industries
Evaluate GitHub
Why GitHub
Customer Stories
Business insights
Trust Center
Add-ons
GitHub Advanced Security
Enterprise-grade code security
Copilot for business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Resources
Learn & Connect
Documentation
Resource center
Blog
Events & webinars
Community Forum
Customer Stories
Integrations
Support
Customer support
Training
GitHub Status
Company
About
Partners
Changelog
GitHub Universe
GitHub Universe
The event for developers, by developers — talks, workshops, and what’s next for GitHub.
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
seedds
nxnative
Repository navigation
Code
Issues
363
(363)
Pull requests
807
(807)
Discussions
Actions
Security and quality
Insights
More
items
All pull requests
Labels
288
(288)
Milestones
0
(0)
New pull request
Search pull requests
is
:
pr
state
:
open
is:pr state:open
Clear filter
Search
Pull requests
Open
807
(807)
Closed
877
(877)
Author
Label
Projects
Milestones
Reviews
Assignee
Sort by
Newest
descending
Sort…
Sort by Newest descending
More items
Comfortable display density
Compact display density
nvn/prebuild: wait for the harvest queue before the last flush
docs
nvn
#2499
·
mmkzer0
opened
Nov 12, 2026
Contributor
·
2 tasks done
·
·
Ocarina of Time: a full model heap no longer crashes the model rebuild (from HookLink)
docs
game: 0400486024DEC000
host
nvn
rewriter
#2497
·
oliverames
opened
Nov 12, 2026
Contributor
·
3 tasks done
·
·
The shader step's reuse key takes the translator by content, so a checkout switched to another commit and back no longer rebuilds every shader
docs
game: 0400486024DEC000
packing
tools
#2496
·
mrpap
opened
Nov 12, 2026
·
2 of 3 tasks
·
·
Frame workgroup: the threads that make a frame join an os_workgroup interval (opt-in Deadline boost; Xipzer's)
docs
host
nvn
tools
#2495
·
oliverames
opened
Nov 12, 2026
Contributor
·
3 tasks done
·
·
The Witcher 3 (0100A0800E9C4000) plays on the Mac and an iPad: its profile and note
docs
game: 0100A0800E9C4000
new game
nvn
packing
shader chain
tools
#2494
·
Melaylou
opened
Nov 12, 2026
Contributor
·
2 tasks done
·
·
nvn/gpu_busy: keep the GPU clock up at present interval 2, opt-in
docs
game: 04008E001F098000
nvn
#2493
·
bymaxmarc
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
nvn/present: filter a picture shown smaller over each pixel's footprint
docs
game: 04008E001F098000
nvn
#2492
·
bymaxmarc
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
nvn/timestamps: leave out the GPU's wait for translation between submits
docs
game: 04008E001F098000
nvn
#2491
·
bymaxmarc
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
nvn/upscaler: count the frames rendered at each upscaler input size
docs
game: 04008E001F098000
nvn
#2490
·
bymaxmarc
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
nvn/pool: patch tables over storage changes after an old sparse mapping
docs
game: 04008E001F098000
nvn
#2489
·
bymaxmarc
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
host/mii: serve the Switch 2's Mii model data from the stand-in
docs
game: 04008E001F098000
host
#2488
·
bymaxmarc
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
A compute kernel above 384 threads carries its local size as [[max_total_threads_per_threadgroup(N)]], so its dispatch fits the pipeline on the M1 and M2
docs
nvn
shader chain
#2487
·
computerguy526
opened
Nov 12, 2026
·
·
1
A last-resort memory cutoff on iOS for games without mem_map_limit (from HookLink)
docs
host
#2486
·
oliverames
opened
Nov 12, 2026
Contributor
·
3 tasks done
·
·
mac: add Simplified Chinese settings window
docs
ios
mac
packing
tools
#2485
·
Geofront33
opened
Nov 12, 2026
·
1 task done
·
·
The presenting thread declares its own frame deadline when another thread acquires (from HookLink)
docs
nvn
#2484
·
oliverames
opened
Nov 12, 2026
Contributor
·
3 tasks done
·
·
iOS Menu button setting: the in-game menu's gear can stay hidden until a touch (#1647)
docs
ios
tools
#2483
·
1mS3r
opened
Nov 12, 2026
·
1 task done
·
·
1
Keep texture views for finalized textures that registered IDs still resolve
docs
game: 0400486024DEC000
nvn
#2482
·
dpadr
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
mac/launcher: redesign the settings window and end its stutter
docs
game: 04008E001F098000
ios
mac
packing
tools
#2480
·
hrdkbhatnagar
opened
Nov 12, 2026
·
·
Hollow Knight: Silksong: up to 120 fps on the Mac (fps_max 120)
docs
game: 010013C00E930000
#2479
·
trollzem
opened
Nov 12, 2026
·
2 tasks done
·
·
Hollow Knight: up to 120 fps on the Mac (fps_max 120)
docs
game: 0100633007D48000
#2478
·
trollzem
opened
Nov 12, 2026
·
2 tasks done
·
·
Textures in a sparse pool get stand-ins too, read through the page table, and one whose small levels are mapped later gets its stand-in then
docs
nvn
#2477
·
computerguy526
opened
Nov 12, 2026
·
·
packing/uepak: read version 9 frozen pak indices
docs
tools
#2476
·
YoungTreeTree
opened
Nov 12, 2026
·
2 tasks done
·
·
Native resolution: games are told the display's real size; FC 27 draws at it
docs
game: 0100C49025D3E000
host
tools
#2475
·
MoustacheOff
opened
Nov 12, 2026
Contributor
·
2 of 3 tasks
·
·
1
nvn_mtl: a NULL program bind keeps a bound vertex (or mesh) program
nvn
#2473
·
ATH733
opened
Nov 12, 2026
·
·
host/haptics: drive JoyCon (L) and JoyCon (R) on separate channels
docs
host
#2472
·
LNPANDY
opened
Nov 12, 2026
Contributor
·
2 tasks done
·
·
Previous
1
2
3
4
5
6
7
…
33
Next
You can’t perform that action at this time.