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we need this, so we can mount the socket into the servermon container. with abstract unix sockets this is not possible.
we want to avoid that users upload configs that will lead to broken servers (e.g. player not being able to join, because wrong server port etc.). so we change them before building the checkpoint.
we set default configs to make sure that we always have a working config present
turns out, we need can't simply use player forwarding of none. the backend server will not accept the connection. setting the velocity secret has one big disadvantage: if the secret is ever leaked, all checkpoints need to be re-computed.
we tried to use the workload id as the pod id when talking to the CRI to delete the pod. now try to find the pod by the workload id label first to get the pod id.
we also needed to introduce a platformd user, because envoy is running a no-root user container and having the socket owned by root caused permission denied errors.
not waiting until all reconciliations are done will lead to each reconcilation loop trying to do the same operation multiple times even though it is currently ongoing.
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