Library for creating and rendering 2D animations and patterns.
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Updated
Feb 13, 2022 - C++
Library for creating and rendering 2D animations and patterns.
Unofficial 2D SVG bot animation lab, visual timeline editor, and framework-free Web Component.
Qt-based desktop application for PixelMaestro.
Open-source 2D game engine for LibGDX — visual editor, game objects, tiled/isometric maps, physics, shaders, lighting, and Pixscape Runtime.
Browser MMD studio — PMX/VMD, timeline, physics, Shorts export (AnimaStage Lite)
q0idmation - free and open-source 2D animation toolkit: q0editor, q0player, q0lang and more.
Sprited Editor
Development paused. C2UI - Source Filmmaker in a modern shell: mounts your SFM install, reads its models, materials, maps and sessions 1:1 and edits them itself. Never runs sfm.exe.
Animate SVGs on a keyframe timeline and export to CSS or GSAP — all in the browser.
Free, open-source animation editor for Second Life's Bento avatar: pose on a timeline with IK, pins, a graph editor and a dope sheet, bring in motion by retargeting or live capture, animate the face and lip sync, check the result as Second Life plays it, and export .anim files that upload as they are. Linux and Windows. LGPL-2.1.
Animator for Bianlian, the dynamic robot face.
An offline 2D character animation studio for Windows. Puppet pins, connected artwork and smooth keyframes.
Un motor ligero diseñado para la gestión, vista previa y aplicación inmediata de skins y capas en Minecraft. Ofrece compatibilidad con múltiples formatos de textura y una integración limpia con la interfaz del juego.
A Windows-first pixel art and frame animation editor with tilemaps, terrain tools, indexed color, sprite-sheet export, and MCP integration.
Pixel animation editor — draw, sequence, and export frame-by-frame animations
Kotlin and Jetpack Compose Android workbench for EasyTech BILE and Spine animation resources
Pixel art animation editor — draw sprites, animate frames, export sprite sheets. Zero dependencies.
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