Recreates Biome Colors when Biome Maps are Grayscale#456
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Issue not specifically addressed in the Issues log but is part of the broader Sol integration. Sol uses grayscale biome maps. Somewhere in the color conversions this creates a teal to white color range. Because the biome maps have no color data for SCANSat to leverage. I added logic that determines if the biome map is a grayscale image, and if so, the biome colors are arbitrarily recreated based on the total number of biomes and the color palette selected.
Issue originally discussed here with screenshot below: https://forum.kerbalspaceprogram.com/topic/229428-112x-sol-a-modern-recreation-of-our-home-system-at-real-quarter-and-stock-scale/page/4/